Open Server Load Checker · All tool guides

Before you start

A resource folder, stream folder or ZIP containing game assets.

Step by step

  1. Drop the files and wait for the resource size breakdown.
  2. Review the largest resources and assets first. Separate textures from models with the available controls.
  3. Use the matching texture, clothing or prop optimizer for files you choose to reduce.
  4. Rescan the revised resource and compare total size. Test visual quality separately in game.

What you get

A size-based report. It identifies large files; it does not directly measure server CPU, client FPS or actual VRAM usage.

Troubleshooting

If no stream assets are found, include the actual YTD/YFT/YDR/YBN files rather than only manifests. A large model may need geometry work that a texture optimizer does not perform.

Next steps

Read Installing and checking results before replacing a working resource. For access, failed jobs or download problems, see Troubleshooting tools.