Open Server Load Checker · All tool guides
Before you start
A resource folder, stream folder or ZIP containing game assets.
Step by step
- Drop the files and wait for the resource size breakdown.
- Review the largest resources and assets first. Separate textures from models with the available controls.
- Use the matching texture, clothing or prop optimizer for files you choose to reduce.
- Rescan the revised resource and compare total size. Test visual quality separately in game.
What you get
A size-based report. It identifies large files; it does not directly measure server CPU, client FPS or actual VRAM usage.
Troubleshooting
If no stream assets are found, include the actual YTD/YFT/YDR/YBN files rather than only manifests. A large model may need geometry work that a texture optimizer does not perform.
Next steps
Read Installing and checking results before replacing a working resource. For access, failed jobs or download problems, see Troubleshooting tools.